Orbitarion
Tick-based space strategy MMO
Command your planet. Forge alliances. Steal what isn't bolted down. Win the season.
What is Orbitarion?
Orbitarion is a competitive multiplayer strategy game where you control a single planet in a vast contested universe. Every 30 minutes a tick fires — resources flow, ships finish building, fleets move, battles resolve. Between ticks, you plan.
It's strategy MMO in the classic browser-MMO tradition (Planetia, Planetarion) reborn for mobile. No clicking speed, no real-time twitch reflexes. Skill is reading the board, anticipating your enemies, and outsmarting them three ticks ahead.
What's new in v2.0
Three big systems just went live alongside the speed-round beta.
Commander system
Every planet now has a Commander — pick one of four archetypes (Spymaster, Engineer, Tactician, Defender) and unlock traits across four tiers as the season progresses. Commanders shape your playstyle: extra build slots, scan bonuses, crit chance, armor saves, decoy fleets — all stack with your race and research choices. See the Newbie Guide for how to pick one.
Orbital Dominion
A galaxy-spanning hex map of strategic sectors that alliances fight over for Victory Points. Capture, garrison, hold. Adjacent sectors unlock outward from your foothold. Brand new in v2.0 — the long-game layer that runs alongside ticks.
Sytherian Cartel redesign
STC is reborn. The pirates now field steal-ships that hijack enemy vessels mid-battle — stolen ships immediately join your fleet and fight in the next round. Plus they finally get capture ships (Orbital Pod, Infiltrator) so they can grab orbitals like everyone else. Old resource raiding is gone.
Battle Calculator
Plan attacks before you launch them at tools.orbitarion.com — free, open to all, no login. Test fleet compositions, simulate matchups, find out exactly when you can punch up and when you can't.
Four races

United Earth Command
Tag: UEC · Archetype: Tank
Heavy armor, devastating firepower, fires last but survives longest. The disciplined human superstate. Pick UEC if you want to be nearly impossible to break.
Bonus: +20% construction speed, +10% armor on all ships

Odonari Hive
Tag: ODO · Archetype: Stealth
A biological swarm civilization. Cloaked fighters, corvettes and frigates that hit before scanners notice them. Fragile individually, unstoppable in numbers.
Bonus: −1 tick ETA on all fleets, +15% research speed

The Aetherians
Tag: ATH · Archetype: EMP
Masters of energy. Their EMP ships freeze enemies instead of destroying them, while kill ships fire first in every engagement. The battlefield controllers.
Bonus: +20% research speed, +10% EMP efficiency

Sytherian Cartel
Tag: STC · Archetype: Raid
Pirates, smugglers, opportunists. Their steal-ships hijack enemy vessels in combat — the only race that grows their fleet by fighting. Cheaper scanning, faster production.
Bonus: +15% ship production, 25% cheaper scanning
Key features
- Tick-based gameplay — one tick every 30 minutes (5 min in speed rounds), everything resolves simultaneously
- Four asymmetric races with unique ships, targeting chains, and combat identities
- 30+ ship types across six classes (Fighter → Battleship)
- Research tree with 30+ technologies across six branches
- Planetary Defense Systems — static defenses that fire before combat
- Commander system — four archetypes, sixteen traits, infinite playstyles
- Alliance warfare — coordinated attacks, mutual defense, persistent across seasons
- Nebula War — galaxy-level alliance objectives with Victory Points and scaling tier bonuses
- Orbital Dominion — hex-map territorial conquest spanning the entire universe
- Seasonal rounds — fresh start every season, alliance memberships carry over
- No pay-to-win — Premium adds cosmetics and quality-of-life, never gameplay advantage
Download
- iOS: App Store
- Android: Google Play
Get started
New player? Start here:
- Getting Started — set up your account and join a season
- Newbie Guide — your first 48 hours, step by step
- Universe Lore — who the four races are and why they're fighting
- Game Guide — deep mechanics reference
Community
- Discord: discord.gg/xSRSe9gpgy — alliances form here, attacks get coordinated here
- Battle Calculator: tools.orbitarion.com
- Stats & Hall of Fame: stats.orbitarion.com
- Support: [email protected]
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Documentation reflects Orbitarion v2.0. Last updated: 2026-05-17.