Daily Missions
Daily Missions are short objectives handed to you by your Commander — build ships, win battles, run scans, complete research. Claiming them pays resources and Commander XP, and claiming at least one per day builds a streak with a reward every 7 days.
How it works
- Every game day (48 ticks) your queue is filled up to 5 missions, drawn from a catalog of 60 mission types across five categories: economy, military, intel, research, and territorial.
- One mission is active at a time. Progress counts from the moment the mission becomes active — a research you started before activation still counts when it completes.
- Missions don't expire. They stay until you complete or skip them. Only the streak is daily.
Skipping
Skipping is free and unlimited. The next queued mission activates immediately, and if you empty the queue entirely, fresh missions are drawn on the spot — you are never left without something to do.
Smart assignment
The game only assigns missions you can actually complete:
- Ship-building missions require the ship class to be researched.
- Trade missions require the Trading branch to be unlocked.
- Nebula and Dominion missions require an alliance.
- Research missions are only assigned while you still have uncompleted research.
Your daily set is also mixed by difficulty: at most 2 heavy missions per day, and always at least one light one.
Rewards & streak
Each mission pays Titanium, Silicon, sometimes Uranium, and Commander XP — heavier missions pay more. Claiming at least one mission per game day extends your streak; missing a day resets it.
Every 7 consecutive days, the Commander rewards you with 5 free corvettes of your race on top of the mission reward.
Where to find them
The mission tracker lives on the Overview screen (tap it to open the full mission sheet) and on the Commander tab.