Changelog
What changed in each version of Orbitarion. Full technical detail lives in the in-app changelog (Settings → Changelog).
3.0.3
- Daily Missions overhaul — catalog expanded to 60 mission types, smarter assignment (impossible missions are never handed out), better daily variety, and skipping never leaves you without a mission
- Daily mission tracker on the Overview screen with streak & progress
- Mission titles and Commander briefings now in all 9 languages
- Mission sheet: close button, clearer claim state, streak meter fix
- Push notifications fully localized (trade, streak rewards, and more)
- Nebula error messages now shown in your language
- Fixed the planned-attack screen showing the wrong language
- Ghost fleet: max size now correctly scales with your fleet
- Research XP now matches round settings
- Market offers you can't afford are clearly marked
- Ranking points visible on all platforms
- In-app review prompts at key moments
- Lots of UI fixes — sheets and layouts work on all platforms
3.0.2
- Planned attacks: fleets that are away can now be scheduled — they launch automatically on return
- Scheduled-launch failure reasons localized in all 9 languages
- Daily mission catalog expanded, with localized Commander flavor
- Commander balance pass: Tactician and Defender trait values re-tuned
- Speed-round banner on the Overview screen
- The Void's name corrected across all languages
3.0.0 — Trade & Raid
- Trading: player-to-player market with offers, escrow, and delivery — gated by a new four-tier Trading research branch (galaxy → cluster → The Void → all clusters)
- Raid corvettes: one per race (Harrier, Broodleach, Specter, Raider) that steal resource stockpiles; the old STC steal-corvette Raider was renamed Marauder
- Daily Missions: Commander-driven objectives with rewards and a 7-day streak
- Ship scrapping: break ships down for 40% of their build cost
- EMP rebalance: Aetherian Pulse, Arc, and Volt now fire earlier — the freeze lands before the enemy shoots
2.x highlights
- 2.0: Commander system (four archetypes, trait trees), Orbital Dominion (the alliance hex star map), the Sytherian Cartel ship-steal redesign, and the public Battle Calculator
- 2.1–2.4: Nebula War expansion, Void Awakens, player trading (the system the v3 market is built on), alliance war plans and diplomacy, scheduled fleet launches, and the panic-retreat / scatter combat safety net
Documentation reflects Orbitarion v3.0. Last updated: 2026-07-12.